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Real-time Learning and Evolution in Robotic Art Installations

Published 15 Sept 2026arXiv:2609.13352

data quality89

Updated 29 h ago · first seen 15 Sept 2026

paper_01M2JK0CBE97RAEQGKC4R5YZD8

Abstract

We present three robotic art installations which explore the aesthetics of adaptive behavior. Through embodied machine leaning and digital evolution, these works draw viewers into an artificial ecosystem in which open-ended novelty, trial-and-error learning, competition, and cooperation emerge in real time. Research-creation practices are examined in relation to these works, focusing on how they redefine the role of artists within a human-machine collective while examining points of convergence and divergence between artistic and engineering approaches to adaptive robotics. The systems in question use learning and evolutionary processes not as a means to optimize a specific solution, but as an aesthetic experience on its own, suggesting new modes of interdisciplinary art-science research. Finally, we discuss strategies and practices to elevate the aesthetic experience for audiences, including contexts of presentation as well as temporal and material considerations for artworks based on embodied adaptive systems.

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Sofian AudryStephen Kelly

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arXiv (Atom API + RSS)rss.arxiv.org/rss/cs.LG feedT1· Official21 h ago3

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