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Luce: Relightable Gaussians for 3D Asset Generation

Applearxiv.org/pdf/2608.23943

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Updated 2 h ago · first seen 11 Sept 2026

paper_01M294AHN5Y9Z139HVSQVE5DTQ

Published
26 Aug 2026
T1 · 2 h ago
arXiv
2608.23943
T1 · 2 h ago

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Abstractabstract1

Claim history for Abstract
ValueValid from → toStatusSourceConfidenceExtractor
High-fidelity image-to-3D generation requires a 3D representation that captures both geometry and appearance. To support relighting and integration into standard rendering pipelines, the representation should include physically based rendering (PBR) modalities such as albedo, metallic-roughness, and surface normals. We propose Luce, a 3D representation that unifies geometry and PBR materials within a voxelized multimodal Gaussian cloud, using dedicated Gaussian primitives for each modality. A variational autoencoder compresses this representation into a unified material-aware latent space. A…currentcurrentApple Machine Learning ResearchT1highdeterministic

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