GenStream: Semantic Streaming Framework for Generative Reconstruction of Human-centric Media
Published 17 Sept 2026arXiv:2609.18634
Updated 24 h ago · first seen 17 Sept 2026
paper_01M2Q5D3ZSP5TMZPBH4MENDYAZ
Abstract
Video streaming dominates global internet traffic, yet conventional pipelines remain inefficient for structured, human-centric content such as sports, performance, or interactive media. Standard codecs re-encode entire frames, foreground and background alike, treating all pixels uniformly and ignoring the semantic structure of the scene. This leads to significant bandwidth waste, particularly in scenarios where backgrounds are static and motion is constrained to a few salient actors. We introduce GenStream, a semantic streaming framework that replaces dense video frames with compact, structured metadata. Instead of transmitting pixels, GenStream encodes each scene as a combination of skeletal keypoints, camera viewpoint parameters, and a static 3D background model. These elements are transmitted to the client, where a generative model reconstructs photorealistic human figures and composites them into the 3D scene from the original viewpoint. This paradigm enables extreme compression, achieving over 99.9% bandwidth reduction compared to HEVC for the continuous data stream. We partially validate GenStream on Olympic figure skating footage and demonstrate potential for high perceptual fidelity under minimal data. While acknowledging the significant computational costs shifted to the client and challenges in generalization, GenStream opens new directions in volumetric avatar synthesis, canonical 3D actor fusion across views, and personalized viewing experiences, laying the groundwork for scalable, intelligent streaming in the post-codec era.
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- New paperPaperGenStream: Semantic Streaming Framework for Generative Reconstruction of Human-centric Media
New paper: GenStream: Semantic Streaming Framework for Generative Reconstruction of Human-centric Media
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