Adaptive Entangled Game Modules in Artificial General Intelligence
Updated 3 h ago · first seen 11 Sept 2026
paper_01M294GK19G4X5G9EXV9TY2VVS
- Published
- 11 Sept 2026
- T1 · 3 h ago
- arXiv
- 2609.09226
- T1 · 3 h ago
- Category
- cs.AI
- T1 · 3 h ago
Abstract
We introduce a probability-wave framework for modeling the collective behavior of interacting adaptive agents, deriving testable eigenmodes through a generalized behavioral intelligence (GBI) nonlocal probability-wave equation. This framework captures a broad range of human intelligence behaviors with analytical mechanisms and offers an indirect method to examine the Liu-Chen-Ao (LCA) hypothesis of nonlocal entangled nerve fibers in the brain through collective trader behaviors. Our empirical analysis of Chinese intraday stock market data demonstrates that adaptive entangled game modes explain 82-94% (89% overall) of observed decision patterns, a sharp contrast to the predictions of neoclassical finance based on independent rational agents. Moreover, 2-12% of behaviors show adaption to intraday news, events, and environments, characterized by dual equilibrium states and abrupt reference point shifts, while purely independent modes occur in less than 5% of cases. These findings empirically support the LCA hypothesis, as observable trading behaviors reflect underlying brain mechanisms and internal intelligence decision-making in behavioral psychology. Our results highlight the necessity of incorporating adaptive entangled game modules into artificial general intelligence (AGI) architectures, addressing the limitations of conventional artificial neural network (ANN)-based AI, which relies on trillions of opaque parameters. By integrating ANN-based AI with probability-wave-based entangled-brain simulations, machine learning can enrich AGI foundation models (FMs) and facilitate the development of human-like processing units (HPUs) that leverage brain-inspired mechanisms. Such HPUs may ultimately create more compact, efficient, and robust AGI systems, particularly for embodied intelligence and robotics.
Authors 5
Haochen Li, Xinshuai Guo, Jingdong Ouyang, Wei Zhang, Leilei Shi
Specification
- Official page
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
- Arxiv announce type
- new
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
- arXiv id
- 2609.09226
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
- Categories
- cs.AI, physics.soc-ph, q-bio.NC, q-fin.GN, quant-ph
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
- Primary category
- cs.AI
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
- Published
- 11 Sept 2026
Source:arXiv (Atom API + RSS)T1observed 3 h agohigh
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Provenance
Attributed facts
9
Source tiers
T19
Freshest observation
3 h ago
Conflicts
None
No models linked to this paper yet.
- Authors
- Haochen Li, Xinshuai Guo, Jingdong Ouyang
As of
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Claim history · Arxiv announce type
Arxiv announce typearxiv_announce_type1
| Value | Valid from → to | Status | Source | Confidence | Extractor |
|---|---|---|---|---|---|
| new | → current | current | arXiv (Atom API + RSS)T1 | high | deterministic |
Claims are temporal and append-only: a new observation closes the previous claim (valid_to) instead of overwriting it. Conflicting claims from different sources are kept side by side and flagged — never averaged. Methodology →
New paper: Adaptive Entangled Game Modules in Artificial General Intelligence
arxiv
| Source | Document | Type | Tier | Last observed | Snapshots |
|---|---|---|---|---|---|
| arXiv (Atom API + RSS) | rss.arxiv.org/rss/cs.AI | feed | T1· Official | 1 h ago | 1 |
Tier 1 = official/primary, 2 = quality secondary, 3 = community, 4 = unverified. Every snapshot is archived; see all sources and the methodology.